Small Town: Hardcoomb

Hardcoomb

Hardcoomb
Example Sylvin architecture.
StateSylvanian Empire
ProvenceIpoulan Kingdom
Sub ProvenceLolqazgehv Hold
RegionHu̹zu̹be Lûsæchyî Moorland
Founded1381
Community LeaderLord Êgarêbmê Dicks Acre Houghton Monk
Area4 km2 (1 mi2)
Average Yearly Temp14°C (57°F)
Average Elevation1700 m (5577 ft)
Average Yearly Precipitation245 cm/y (96 in/y)
Population962
Population Density240 people per km2 (962 people per mi2)
Town AuraAugury
Naming
Native nameHardcoomb
Pronunciation/hardcoomb/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Hardcoomb (/hardcoomb/ [Translation Unavailable]) is a subtropical Small Town located in Lolqazgehv Hold, Ipoulan Kingdom, within the Sylvanian Empire.

The name Hardcoomb is derived from the Sylvin language, as Hardcoomb was founded by Êgarêbmê Dicks Acre Houghton, who was culturaly Sylvin.

Climate

Hardcoomb has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a cool 16°C (60°F) and its average temperature during the winter being a cool 12°C (53°F). Hardcoomb receives an average of 245 cm/y (96 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Hardcoomb covers an area of nearly 4 km2 (1 mi2), and an average elevation of 1700 m (5577 ft) above sea level.

Overview

Hardcoomb was founded durring the late 15th century in winter of the year 1381, by Êgarêbmê Dicks Acre Houghton. The establishment of the new community went well, with no major obsticles durring construction.

Hardcoomb was built using the conventions of Sylvin durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Hardcoomb is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Hardcoomb is buildings are built arround a single broad packed earth mainstreet which forms a counterclockwise spiral to give the town a over all circular shape. The town has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Hardcoomb's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. Astonishigly, the monster and outlaw focused fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.

A look around Hardcoomb gives you a feeling of distrust and paranoia. Also greed. The locals seem to be very much into scholastic pursuits, based on the hushed, murmured conversations you hear at least. Everyone in Hardcoomb acts like they have discovered something wondrous, and are worried they will endure some horrible fate so another can take what they’ve discovered for themselves.

Civic Infrastructure

Hardcoomb has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Hardcoomb.

Hardcoomb has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Hardcoomb has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Hardcoomb has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Hardcoomb's public wards, blessings, and other arcane systems.

Hardcoomb has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Hardcoomb has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Hardcoomb's chapel was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..

In Hardcoomb rain occurs in reverse with water pooling up from the earth then falling into the skies to from clouds, this unsettles every visitor that sees it.

The Gremlin near Hardcoomb are known to be almost tame, such that they can be put to domestic use.

Hardcoomb's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves gestures to channel Transmutation energies of tier 1 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 3905 m2
    • Cattle and Similar Creatures: 240
    • Poultry: 2886
    • Swine: 192
    • Sheep: 9
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 96

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 5
  • Glassworkers: 3
  • Gunsmiths: 2
  • Hatters: 1
  • Jewelers: 1
  • Leatherwrights: 2
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Saddlers: 1
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1

Service workers

  • Bakers: 6
  • Barbers: 4
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 5
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 3
  • Tavern Keepers: 3

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 1
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 1
  • Educators: 2
  • Engineers: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 6
  • Monks, Monastic: 2
  • Monks, Civic: 2
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 3

Cottage Industries

  • Brewers: 2
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 2
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Musicians: 2
  • Playwrights: 1
  • Wood Carvers: 2
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 3
  • Millers: 1
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

280 of Hardcoomb's population work within a Foundational Occupation.

654 of Hardcoomb's population do not work in a formal occupation, but do contribute to the local economy. 28 (3%) are noncontributers.

Points of Interest

Many of Hardcoomb’s structures date back to the ancient past and a long-vanished culture. They have unique architectural traits, perhaps being made of some strange substance or with uncanny qualities. The locals find them too useful or too durable to destroy, but the buildings often have unpleasant little surprises in their under-explored corners, and there may be greater structures still buried by long ages beneath Hardcoomb’s streets.

POI

History

The the a katar of Augury, an a katar imbued with notable amounts of Augury energies was created near Hardcoomb by in time immemorial, reportedly some time during the early 2nd century.

History